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Affinity for Phyrexians (This spell costs less to cast for each Phyrexian you control.)
Flying
Phyrexian Broodstar's power and toughness are each equal to the number of Phyrexians you control.
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
Tishana's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
When Tishana enters, draw a card for each creature you control.
Trample
When this creature enters, you may search your library for any number of land cards, exile them, then shuffle. If you do, this creature has base power and base toughness each equal to the number of cards exiled this way.
This spell costs less to cast for each instant and sorcery card in your graveyard.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
If an opponent has no cards in hand, this spell costs less to cast.
This spell costs less to cast for each card you own in exile and in your graveyard that's an instant card, a sorcery card, or a card that has an Adventure.
If there are three or more Lesson cards in your graveyard, you may cast this spell as though it had flash.
This spell costs less to cast for each noncreature, nonland card in your graveyard.
Delve (Each card you exile from your graveyard while casting this spell pays for .)
This creature enters with a +1/+1 counter on it for each instant and sorcery card exiled with it.
Whenever an instant or sorcery card leaves your graveyard, put a +1/+1 counter on this creature.
When this creature enters, draw cards equal to the number of opponents you have.
: Create a 1/1 colorless Thopter artifact creature token with flying.
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When this creature enters, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.
Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.
( can be paid with either or .)
Each instant and sorcery spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Assist (Another player can pay up to of this spell's cost.)
When this creature enters, return target instant, sorcery, or creature card from a graveyard to its owner's hand.
Flash
This creature enters tapped if it's not your turn.
When this creature enters, tap up to two target creatures.
When this creature enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
When Krang enters, if you have fewer than four cards in hand, draw cards equal to the difference.
Krang gets +1/+0 for each other artifact you control.