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Sliver creatures you control get +2/+0.
Sliver creatures you control have haste. (They can attack and as soon as they come under your control.)
Creatures you control get +1/+0.
Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)
All Sliver creatures get +2/+0.
Green creatures you control get +0/+2.
All Sliver creatures get +1/+0.
Dragon creatures you control get +3/+3.
Sliver creatures you control have ", Discard a card: Draw a card."
Attacking creatures you control get +1/+0.
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
: Creatures you control get +3/+0 until end of turn.
During your turn, other creatures you control get +1/+0.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creatures you control have haste.
Flying
Attacking creatures you control get +2/+0.
Commander creatures you control get +2/+2 and have haste.
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
Haste (This creature can attack and as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.