360 results — page 1 of 20
When this creature enters, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
When this creature enters, scry 1.
When this creature enters, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Flying
When this creature enters, create a 1/1 colorless Spirit creature token.
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
When this creature enters, create a 1/1 colorless Gnome artifact creature token.
When this Equipment enters, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
When this creature enters, draw a card.
When this creature enters, put a +1/+1 counter on target creature.
When this creature enters, create a 1/1 green and white Human Citizen creature token.
When this creature enters, scry 2. Then each opponent may scry 1. (To scry X, a player looks at the top X cards of their library, then puts any number of them on the bottom and the rest on top in any order.)
Equipped creature has flying.
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, you gain 3 life.
When this creature enters, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)