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Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
Whenever a creature attacks, you gain 1 life.
Whenever a creature you control blocks, you gain 2 life.
Whenever a creature you control dies, you gain 1 life and draw a card.
Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.
: Creatures your opponents control block this turn if able, and you choose how those creatures block.
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
Whenever a land an opponent controls enters, that player loses 2 life and you gain 2 life.
Whenever this creature attacks, tap target creature defending player controls.
Whenever a creature you control dies, you may pay . If you do, you gain X life.
Flying
Whenever this creature attacks, you gain 2 life.
Whenever this creature attacks, if defending player controls no Glimmer creatures, it gains menace and deathtouch until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Whenever a creature you control deals combat damage, you gain that much life.
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Flying, deathtouch
Whenever a player sacrifices a nontoken creature, create a 1/1 black Insect creature token with flying.
Whenever an Insect, Leech, Slug, or Worm you control attacks, defending player loses 1 life and you gain 1 life.
When this creature enters, put a +1/+1 counter on target creature.
Whenever a creature you control with a +1/+1 counter on it attacks, each opponent loses 1 life and you gain 1 life.
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.