360 results — page 1 of 20
Destroy all enchantments target player controls.
Destroy all enchantments.
Cycling (, Discard this card: Draw a card.)
Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life.
Destroy target enchantment or land.
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
Draw a card.
Destroy target artifact, enchantment, or land.
Destroy all enchantments or all nonwhite enchantments.
Tap four untapped creatures you control: Destroy target artifact or enchantment.
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Destroy target artifact and target enchantment.
Destroy target land. If was spent to cast this spell, all creatures get -1/-1 until end of turn.
Destroy all artifacts and enchantments. For each permanent destroyed this way, its controller creates a 3/3 green Centaur creature token.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Destroy target artifact or enchantment.