360 results — page 1 of 20
Until end of turn, lands you control gain "Sacrifice this land: Add ."
As an additional cost to cast this spell, sacrifice a creature.
Add an amount of equal to the sacrificed creature's mana value.
Your team may sacrifice any number of creatures. For each creature sacrificed this way, you add .
Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.
Add .
As an additional cost to cast this spell, exile a creature card from your graveyard.
Target creature gets -3/-3 until end of turn.
Target player creates X 2/2 black Zombie creature tokens, then up to one target creature gets -1/-1 until end of turn for each Zombie that player controls.
If this card is signed by someone who has ever designed a Magic card, treat all black mana symbols on this card as red mana symbols. (To be respectful of the color pie.)
Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Draw a card.
As an additional cost to cast this spell, behold a Dragon or pay . (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.)
Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Add X mana in any combination of and/or , where X is the sacrificed creature's mana value.
Add for each creature card in your graveyard.
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each Desert you control.
Target creature gets -1/-1 until end of turn for each Swamp you control.
Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard.