360 results — page 1 of 20
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
When this creature enters, put a +1/+1 counter on target creature you control.
Trample
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature you control. If this is the second time this ability has resolved this turn, double the number of +1/+1 counters on that creature instead.
When this creature dies, put X +1/+1 counters on target creature you control, where X is the number of +1/+1 counters on this creature.
Landfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
When this creature enters, put a -1/-1 counter on target creature you control.
Landfall — Whenever a land you control enters, this creature gets +1/+1 until end of turn.
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Whenever this creature attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
Whenever an artifact you control enters, put a +1/+1 counter on target creature you control.
, Discard a creature card: Return target land card from your graveyard to the battlefield tapped.
This creature enters with X +1/+1 counters on it.
When this creature enters, choose one —
• Double the number of +1/+1 counters on this creature.
• This creature fights target creature you don't control.
When this creature enters, put a +1/+1 counter on each of up to two target Merfolk you control.
Whenever you cast a creature spell, put a +1/+1 counter on this creature.
When this creature dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on this creature.