360 results — page 1 of 20
Flying
When this creature enters, you gain 3 life.
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on this creature.
Rally — Whenever this creature or another Ally you control enters, creatures you control get +2/+2 until end of turn.
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
When this creature enters, if you control two or more Gates, you gain 7 life.
Whenever another creature you control with power 3 or greater enters, you may draw a card.
Whenever another creature you control enters, this creature gets +2/+2 until end of turn.
Whenever this creature or another creature you control with power 5 or greater dies, you may gain 5 life.
When this creature enters, you gain 3 life. Then if you control a permanent with an oil counter on it, draw a card.
Trample
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on this creature.
When this creature enters, you gain 2 life.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Rally — Whenever this creature or another Ally you control enters, creatures you control get +1/+1 until end of turn.
When this creature enters, destroy up to one target artifact or enchantment.
Whenever you gain life, put that many +1/+1 counters on this creature.
Whenever this creature or another Ally you control enters, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on this creature.