360 results — page 1 of 20
Sliver creatures you control get +2/+0.
All Sliver creatures get +2/+0.
Green creatures you control get +0/+2.
Dragon creatures you control get +3/+3.
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Attacking creatures you control get +1/+0.
Flying
Attacking creatures you control get +2/+0.
Creatures you control have haste.
During your turn, other creatures you control get +1/+0.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
Commander creatures you control get +2/+2 and have haste.
: Creatures you control get +1/+0 until end of turn.
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
Other Giant creatures you control get +2/+2 and have trample.
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
This creature gets +1/+1 as long as you control a Swamp.
All Sliver creatures have trample.