360 results — page 1 of 20
Flying
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Aura spells you cast cost less to cast.
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Double strike
Haste
Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature, then scry 1.
Heroic — Whenever you cast a spell that targets this creature, you may tap target creature.
Heroic — Whenever you cast a spell that targets this creature, you gain 2 life.
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature and prevent all damage that would be dealt to it this turn.
Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.
Vigilance
Heroic — Whenever you cast a spell that targets Brigone, put a +1/+1 counter on Brigone.
, Remove a +1/+1 counter from Brigone: Draw a card.
Whenever a creature with flying dies, put a +1/+1 counter on this creature.
Heroic — Whenever you cast a spell that targets this creature, create a 1/1 white Cat Soldier creature token with vigilance.
Whenever you cast a spell that targets this creature, creatures you control get +1/+0 until end of turn.
Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)
Flurry — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you gain life, put a +1/+1 counter on this creature.