360 results — page 1 of 20
Enchant creature
Whenever enchanted creature deals combat damage to a player, that player sacrifices a land of their choice.
Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.
Whenever you sacrifice a permanent, this creature deals 1 damage to any target.
Flying
When this creature enters, it deals 5 damage to target opponent unless that player sacrifices a creature of their choice.
Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn.
When this creature dies, each player sacrifices a land of their choice.
Whenever this creature deals damage to an opponent, sacrifice a land.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Whenever another creature dies, put a +1/+1 counter on this creature.
When another creature enters, sacrifice this creature and it deals 3 damage to target player or planeswalker.
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Whenever this creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Haste
Whenever this creature deals damage to an opponent, flip it.
, Sacrifice a Goblin: This creature deals 2 damage to any target.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
, , Sacrifice a creature: This creature deals 2 damage to any target.
, Sacrifice a Goblin: This creature deals 4 damage to target creature.
, : This creature deals X damage to any target, where X is the number of permanents you've sacrificed this turn.
Whenever this creature blocks or becomes blocked by a creature, this creature deals 1 damage to that creature at end of combat.