360 results — page 1 of 20
When this creature enters, sacrifice a creature.
: Regenerate this creature.
Sacrifice this creature: Add .
, Sacrifice this creature: Add .
When this creature enters, each player sacrifices a nontoken creature of their choice.
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
When this creature enters, sacrifice it unless you discard a noncreature card.
This creature enters tapped.
When this creature enters, you lose 2 life.
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Skulk (This creature can't be blocked by creatures with greater power.)
When this creature enters, discard a card.
This creature can't block.
Sacrifice a creature: Put a +1/+1 counter on this creature.
, Sacrifice another creature: Put a +1/+1 counter on this creature.
Flying
When you cast a creature spell, sacrifice this creature.
Defender
When this creature enters, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Sacrifice this creature: Put a -1/-1 counter on target creature.
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)