360 results — page 1 of 20
When this creature enters, any player may sacrifice two creatures of their choice. If a player does, sacrifice this creature.
When this creature enters, you become the monarch.
Whenever you become the monarch, target player sacrifices a creature of their choice.
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, each opponent sacrifices a creature of their choice.
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, each opponent sacrifices a creature of their choice.
Flying
When this creature enters, each opponent sacrifices a creature of their choice. Create a Food token for each creature sacrificed this way. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
When this creature enters, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures of their choice.
When this creature enters, return a black or red creature you control to its owner's hand.
When this creature enters, each player sacrifices a land of their choice.
When this creature enters, you may have target opponent sacrifice a creature of their choice.
When this creature enters, target player discards two cards.
At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice this creature.
At the beginning of each player's upkeep, that player sacrifices a non-Elf creature of their choice.
Tribute 2 (As this creature enters, an opponent of your choice may put two +1/+1 counters on it.)
When this creature enters, if tribute wasn't paid, target opponent sacrifices a creature of their choice.
As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.
When this creature enters, each opponent sacrifices a creature of their choice, discards a card, and loses 4 life.
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature enters, each player loses 2 life.
When this creature enters, each player mills three cards.
When this creature enters, sacrifice it unless you sacrifice two Swamps.
At the beginning of your upkeep, sacrifice a permanent.
Whenever this creature deals combat damage to a player, that player sacrifices two permanents of their choice.
When this Spacecraft enters, each opponent sacrifices a nontoken creature of their choice.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying