360 results — page 4 of 20
: Add . If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever this creature attacks, another target Assassin you control gains deathtouch until end of turn.
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.
When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.
Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card until this creature leaves the battlefield.
Enchant creature
Enchanted creature gets +1/+1.
When enchanted creature dies, return that card to its owner's hand.
This creature enters tapped.
When this creature dies, open an Attraction.
Whenever you roll to visit your Attractions, if you roll a 6, you may return this card from your graveyard to the battlefield.
When this creature enters, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return this card from your graveyard to the battlefield.
When this enchantment enters, target opponent sacrifices a creature of their choice.
When a Cartouche you control enters, return this enchantment to its owner's hand.
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
When this creature dies, it deals 1 damage to any target and you gain 1 life.
When this creature enters, target opponent gains control of it.
At the beginning of your upkeep, this creature deals 2 damage to you.
Choose target creature. If you're on the Mirran team, put a +1/+1 counter on that creature and it gains lifelink until end of turn. If you're on the Phyrexian team, put a -1/-1 counter on that creature and it gains deathtouch until end of turn.
: Target creature you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Target creature gets -3/-3 until end of turn. You lose 3 life.