360 results — page 3 of 20
Defender
When this creature enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)
: Put target card from a graveyard on the bottom of its owner's library.
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
Flash
When this artifact enters, target creature you control gets +2/+2 until end of turn.
, , Sacrifice this artifact: Draw a card.
Whenever this Vehicle attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
When this creature dies, you gain 2 life.
: This creature fights another target creature you control. When this creature dies this turn, return it to the battlefield transformed under your control.
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
When this creature enters, exile up to one target card from a graveyard.
: Add one mana of any color.
, : Exile target creature you control.
, : Exile target creature you don't control.
When Helvault is put into a graveyard from the battlefield, return all cards exiled with it to the battlefield under their owners' control.
, : Exile target card from a graveyard.
, Sacrifice this artifact: Exile target card from a graveyard.
Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with this artifact to its owner's graveyard.
, : Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step.
Other artifact creatures you control get +1/+1.
When this artifact enters, draw a card.
, Sacrifice this artifact: Mill four cards. You may put a creature card from among them into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)
, Sacrifice this creature: You may put an artifact card from your hand onto the battlefield.
When this creature dies, add .
, , Sacrifice this artifact: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Sacrifice this creature: Exile up to four target cards from a single graveyard. Activate only as a sorcery.
When this creature dies, you may pay . If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Devoid (This card has no color.)
When this creature enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target creature to its owner's hand.