360 results — page 3 of 20
Target creature gets -3/-3 until end of turn. You lose 3 life.
When this creature dies, target creature gets -1/-1 until end of turn.
Target creature gets -2/-2 until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.
You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Target creature gets -3/-0 until end of turn. Then if that creature's power is 0 or less, destroy it.
Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
Target creature gets -1/-1 until end of turn. Create a 1/1 green Saproling creature token.
Target creature gets +2/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Target creature gets +3/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Target creature gets +2/+2 and gains lifelink until end of turn.
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
Target creature gets +1/+2 and gains deathtouch until end of turn. Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards.
Target creature gets -2/-2 until end of turn.
Void — That creature gets -10/-10 until end of turn instead if a nonland permanent left the battlefield this turn or a spell was warped this turn.
All creatures get -1/-0 until end of turn.