360 results — page 3 of 20
Equipped creature gets +1/+0, has flying, and is a Bird in addition to its other types.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Equipped creature gets +1/+2 and has deathtouch.
Equip
Equipped creature gets +1/+1 and is every creature type.
Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equipped creature gets +1/+1 and has vigilance and trample.
Equip creature token
Equipped creature gets +2/+2.
This Equipment's equip ability costs less to activate if it targets a colorless creature.
Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Equipped creature has reach, ", : Tap target artifact or creature," and ", : Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature
Equipped creature gets +2/+0.
During your turn, equipped creature has first strike.
Equipped creature gets +2/+2 and can't block.
Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name.
Equipped creature gets +0/+3 and has vigilance.
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
This Equipment enters with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on this Equipment.
Equip—Remove a charge counter from this Equipment.
Equipped creature gets +10/+10 and loses flying.
Equipped creature gets +1/+2 and has ": Destroy target Equipment."