360 results — page 2 of 20
Equipped creature gets +2/+2 and can't block.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature attacks, you may return a land you control to its owner's hand. If you do, the creature gets +2/+2 until end of turn.
Equip
Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.)
Equipped creature gets +2/+2.
Equipped creature gets +1/+2.
Equipped creature gets +2/+0.
Equipped creature gets +5/+0.
Equipped creature gets +1/+1.
Equipped creature gets +1/+2 and has ": Destroy target Equipment."
Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equipped creature gets +10/+10 and loses flying.
Equipped creature gets +1/+1 and is every creature type.
Equipped creature gets +0/+2 and has toxic 1. (Players dealt combat damage by equipped creature also get a poison counter.)
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature
You may choose not to untap this creature during your untap step.
, : Tap target artifact. It doesn't untap during its controller's untap step for as long as this creature remains tapped.
Equipped creature gets +1/+1 for each creature you control.