360 results — page 2 of 20
Landfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Whenever another Elf enters, put a +1/+1 counter on this creature.
Trample
When this creature enters, put a +1/+1 counter on each other Ally creature you control.
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
When this creature enters, tap all lands you control.
Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.
Whenever a creature you control with power 5 or greater enters, you may put a +1/+1 counter on this creature.
Whenever an artifact you control enters, put a +1/+1 counter on target creature you control.
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
When this creature enters, put a +1/+1 counter on target creature.
Landfall — Whenever a land you control enters, you gain 1 life.
Whenever you expend 4, put a +1/+1 counter on this creature. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
: Add or .
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")