360 results — page 2 of 20
, : Target creature gets +1/+1 until end of turn. Activate only as a sorcery.
Vigilance
Sacrifice this creature: Target creature you control with a +1/+1 counter on it gains lifelink and indestructible until end of turn.
, : Creatures you control gain trample until end of turn.
, : Create a 2/2 green and white Elf Knight creature token with vigilance.
First strike
, , Sacrifice this creature: Creatures you control get +2/+2 until end of turn.
: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
: Target creature you control gains protection from the color of your choice until end of turn.
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
Creatures you control get +1/+1 until end of turn.
Whenever this artifact or another artifact you control enters, target creature you control gets +1/+1 and gains vigilance until end of turn.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
This creature can't be blocked by creatures with greater power.
, : Return another target creature you control to its owner's hand. Activate only during your turn.
Defender
, Sacrifice this creature: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
, Sacrifice this creature: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)
Vigilance, ward
: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When this creature is turned face up, creatures you control get +2/+2 until end of turn.