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Flying
When this creature enters, each opponent loses 2 life and you gain 2 life.
Whenever an opponent casts a spell, that player loses 5 life unless they discard a card.
At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life.
At the beginning of your upkeep, each opponent loses 1 life. You gain life equal to the life lost this way.
When this creature enters, target opponent loses 1 life for each Vampire you control.
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Target opponent loses 3 life.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Rot Fly — If an opponent would gain life, that player loses that much life instead.
Whenever this creature attacks, each opponent loses 2 life.
Flash
When this enchantment enters, target creature gets -4/-4 until end of turn.
Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Whenever this creature or another artifact you control enters, each opponent loses 1 life and you gain 1 life.
Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.
Whenever this creature is dealt damage, you lose that much life.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Menace
Whenever a creature attacks one of your opponents, that player loses 1 life.
Whenever you discard a card, this enchantment deals 1 damage to any target and you gain 1 life.