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Tap up to two target creatures.
Draw a card.
As an additional cost to cast this spell, sacrifice a creature.
Return any number of target creatures you control to their owner's hand.
Destroy target enchantment.
Choose one —
• Make a Retreat — Return target creature you control to its owner's hand.
• Stand and Fight — Target creature gets +1/+3 until end of turn.
Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
• Put a +1/+1 counter on target creature or Vehicle. Untap it.
• Return target permanent you control to its owner's hand.
Counter target spell that targets you or a permanent you control.
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Return target artifact or enchantment card from your graveyard to your hand.
Enchant creature
Enchanted creature gets +1/+3.
: Return enchanted creature to its owner's hand.
Put target face-up exiled card into its owner's graveyard.
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Exile target nonland permanent. For as long as that card remains exiled, its owner may play it. A spell cast by an opponent this way costs more to cast.
Target creature you control gains double strike until end of turn. If it has a +1/+1 counter on it, draw a card.
Return each creature that dealt damage this turn to its owner's hand.
• Naya Charm deals 3 damage to target creature.
• Return target card from a graveyard to its owner's hand.
• Tap all creatures target player controls.
Return target artifact card from your graveyard to your hand.