360 results — page 2 of 20
Flying
This creature can't attack unless defending player controls an Island.
Enchant land
At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice this Aura unless you pay .
Creatures don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay for each creature chosen this way. If the player does, untap those creatures.
When you control no Islands, sacrifice this creature.
This creature can't be blocked except by blue creatures.
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.
Sacrifice this creature: Counter target spell unless its controller pays .
You control enchanted creature.
Enchanted creature gets +0/+1.
This creature gets +1/+0 for each basic Island you control.
Whenever a player casts a creature spell, that player sacrifices a permanent of their choice unless they pay .
Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land they control.
When this Aura enters, if you control a token, tap enchanted creature, then scry 2.
When enchanted creature dies, return that card to the battlefield under your control.
This creature can't attack unless defending player has seven or more cards in their graveyard.
This creature can't block unless you have four or more cards in hand.
: Each player mills a card.
Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays , where X is its mana value.