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When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add , , or .
This land enters tapped unless you control a Plains or a Swamp.
: Add or .
This land enters tapped.
When this land enters, you gain 1 life.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
This land enters tapped unless you control two or fewer other lands.
This land enters tapped unless you control two or more other lands.
: Add .
, : Return target Wizard you control to its owner's hand.
, : Scry 1.
When this land enters, it deals 1 damage to target opponent.
(: Add or .)
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.
This land enters tapped unless you have two or more opponents.