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This land enters tapped.
: Add .
, Sacrifice this land: Add .
: Add or .
: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
, , Sacrifice this land: Draw a card.
This land enters tapped unless you control a legendary green creature.
, : Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.
(Melds with Titania, Voice of Gaea.)
, , Sacrifice this land: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
When this land enters, target creature can't block this turn.
This land enters tapped with two depletion counters on it.
, Remove a depletion counter from this land: Add . If there are no depletion counters on this land, sacrifice it.
: Choose target commander that entered this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.
, Exile a creature you control: Put a storage counter on this land.
: Add for each storage counter on this land.
When this land enters, target creature gains flying until end of turn.
(: Add .)
This land enters tapped unless you control three or more other Forests.
When this land enters untapped, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
, : Add for each black creature card in your graveyard.
, : You gain 1 life. Activate only if you control two or more green permanents.
This land enters tapped unless you control a Mountain.
, : Creatures you control get +1/+0 until end of turn.
This land enters tapped unless you control an Island or a Swamp.
, : Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, , Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
, : Put a +1/+1 counter on each creature you control.