360 results — page 2 of 20
This land enters tapped.
When this land enters, target creature gains flying until end of turn.
: Add .
When this land enters, target creature gets +1/+1 and gains first strike until end of turn.
: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
This land enters tapped unless you control a legendary creature.
: Add . When you next cast a Bird creature spell this turn, it enters with an additional +1/+1 counter on it.
, : Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
, Pay 1 life: Add .
, , Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
, : Target commander gains lifelink until end of turn.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — : Target creature gains haste until end of turn.
: This creature gets +1/+1 until end of turn.
The Shire enters tapped unless you control a legendary creature.
, , Tap an untapped creature you control: Create a Food token.
, , Sacrifice this land: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.
: Add . This land deals 1 damage to you.
Threshold — , , Sacrifice this land: Target creature gets +3/+3 until end of turn. Activate only if there are seven or more cards in your graveyard.
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
If this land would enter, sacrifice a Forest instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Target creature gets +1/+1 until end of turn.
, : Add one mana of any color.
Smear Campaign — , : Target legendary creature gains menace until end of turn. Activate only as a sorcery.
: Put a +1/+1 counter on each green creature that entered this turn.
: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
, : Target Blinkmoth creature gets +1/+1 until end of turn.
: Target creature you control gets +1/+1 until end of turn.
, : Untap target legendary permanent.