360 results — page 2 of 20
Flying
The second spell you cast each turn costs less to cast.
Flash (You may cast this spell any time you could cast an instant.)
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on this creature.
Whenever the fourth spell of a turn is cast, flip Erayo.
: Target player mills a card. This creature gets +X/+X until end of turn, where X is the milled card's mana value.
Whenever you cast your second spell each turn, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
When this creature dies, draw a card.
Creature spells with flying you cast cost less to cast.
Whenever another creature you control with flying enters, this creature gets +1/+1 until end of turn.
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying.
This creature enters with an oil counter on it.
This creature gets +1/+1 for each oil counter on it.
Whenever you cast a noncreature spell, put an oil counter on this creature.
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Flying, haste
Whenever you cast a noncreature spell, put a +1/+1 counter on this creature.
Whenever a creature you control with flying enters, this creature gets +1/+1 until end of turn.
Whenever this creature deals combat damage to a player, that player mills two cards.
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn.
When this creature enters, draw a card, then discard a card.
Whenever a player casts a spell that targets only a single creature other than Ivy, you may copy that spell. The copy targets Ivy. (A copy of an Aura spell becomes a token.)
When this creature enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever you cast your first instant or sorcery spell each turn, this creature gets +2/+0 until end of turn.