360 results — page 2 of 20
This creature enters tapped.
Raid — When this creature enters, if you attacked this turn, target opponent discards a card.
When this creature dies, each opponent loses 2 life.
When this creature dies, discard a card.
Multikicker (You may pay an additional any number of times as you cast this spell.)
When this creature enters, target opponent discards a card for each time it was kicked.
When this creature enters, each opponent exiles a card from their hand.
: This creature gets +1/+1 until end of turn.
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
When this creature enters, target opponent exiles a card from their hand.
When this creature enters, sacrifice it unless you discard a creature card.
When this creature enters, each opponent loses 2 life and you gain 2 life.
Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, each opponent exiles a card from their hand.
Heroic — Whenever you cast a spell that targets this creature, each opponent discards a card.
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
When this creature enters, mill three cards.
When this creature enters, you draw a card and you lose 1 life.