360 results — page 2 of 20
If it's neither day nor night, it becomes day as Vadrik enters.
Instant and sorcery spells you cast cost less to cast, where X is Vadrik's power.
Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik.
Goblin spells you cast cost less to cast.
Goblins you control have haste.
Flying
Creature spells with flying you cast cost less to cast.
Flying, haste
: The next instant or sorcery spell you cast this turn costs less to cast, where X is the number of Wizards you control as this ability resolves.
Enchantment spells you cast cost less to cast.
Unlock costs you pay cost less.
( can be paid with either or .)
: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy.
: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.
: Add . Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.
Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.
Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)
Lesson spells you cast cost less to cast.
Each instant and sorcery spell you cast costs less to cast for each creature it targets.
Heroic — Whenever you cast a spell that targets this creature, this creature gains hexproof until end of turn.
Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.
Instant and sorcery spells you cast cost less to cast.
To solve — You've cast four or more instant and sorcery spells this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you cast an instant or sorcery spell, draw a card.
Equipment spells you cast cost less to cast.
Equip abilities you activate cost less to activate.
Each spell you cast that's red or green costs less to cast.
Sacrifice this creature: You may change the targets of target instant or sorcery spell.
Rulebreaker — If Daxiver, Izzet Electromancer is your Commander, you may include instant and sorcery cards of any color in your deck regardless of color identity.
: Add one mana of any color. Spend this mana only to cast instant and sorcery spells.
Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.