360 results — page 2 of 20
: Add .
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Tokens you control have ": Add ."
Choose a Background (You can have a Background as a second commander.)
: Add for each creature with power 4 or greater you control.
: This creature deals damage equal to its power to target player or planeswalker.
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)
Other Elves you control get +1/+1.
Exile this creature from your hand: Add .
: Add an amount of equal to this creature's power.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Tap an untapped Druid you control: Add .
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creatures you control get +1/+1.
Put a -1/-1 counter on this creature: Untap this creature.
Reach
When this creature enters, each Forest and Treefolk card in your hand perpetually gains ": Add ."
When this creature enters, draw a card.
This creature gets +1/+1 for each other creature you control named Timberpack Wolf.
( can be paid with one mana from a legendary source.)
Other legendary creatures you control get +1/+1 and have indestructible.
Trample
This creature gets +1/+1 for each creature you control and each creature card in your graveyard.