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When this creature enters, put a +1/+1 counter on target creature.
Whenever another Elf enters, put a +1/+1 counter on this creature.
: Add .
As long as this creature is modified, it has ": Add ." (Equipment, Auras you control, and counters are modifications.)
Sacrifice a creature: Put a +1/+1 counter on this creature.
When this creature enters, add one mana of any color.
At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on this creature.
Exile this creature from your hand: Add .
As this creature enters, choose a color.
: Add one mana of the chosen color.
: Add for each creature you control.
When this creature enters, choose one —
• Put a +1/+1 counter on target creature.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, add .
, , Discard a card: Return this creature to its owner's hand.
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)
: Add one mana of any color.
: Add . When you spend this mana to cast a Dragon creature spell, you gain 2 life.
Tap three untapped Elves you control: Add .
When this creature enters, you get (two energy counters).
, Pay : Add one mana of any color.