360 results — page 2 of 20
Creatures you control have haste. (They can attack and as soon as they come under your control.)
This creature gets +1/+1 as long as you control a Swamp.
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Creatures you control have menace. (They can't be blocked except by two or more creatures.)
This creature gets +2/+0 for each other Goblin you control.
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have ": Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Trample
Other Minotaur creatures you control get +1/+1 and have trample.
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.)
Defender, reach
If this creature attacks, all creatures you control attack if able.
Other creatures you control have trample.
During your turn, creatures you control get +2/+0.
During turns other than yours, creatures you control get +0/+2.
, : Target player loses 2 life and you gain 2 life.
, : Creatures you control get +2/+2 until end of turn.
Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Creatures you control get +2/+0 until end of turn.
Minotaur creatures get +1/+0.