360 results — page 2 of 20
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Add for each artifact you control.
When this land enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand.
, Exile a creature you control: Put a storage counter on this land.
: Add for each storage counter on this land.
This land enters tapped unless you control an Island or a Swamp.
: Add or .
This land enters tapped unless you control a Plains or a Swamp.
This land enters tapped unless you control a basic land.
, : Put a +1/+1 counter on each creature you control.
This land enters tapped unless you control a Swamp or a Mountain.
: Add . Activate only if you control a Forest or a Plains.
: Add . Activate only if you control a Forest or an Island.
: Add . Activate only if you control a Mountain or a Forest.
, : Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, : Draw a card, then discard a card.
Metalcraft — : Add for each Urza's land you control. Activate only if you control three or more artifacts.
: Target land you control becomes the basic land type of your choice until end of turn.
This land enters tapped unless you control a Forest or an Island.
This land enters tapped unless you control a Forest or a Plains.
: Add . Activate only if you control five or more lands.
, : Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)