360 results — page 2 of 20
Flying
When this creature enters, target opponent loses 1 life and you gain 1 life.
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, target opponent loses 2 life and you gain 2 life.
When this creature dies, each opponent loses 2 life and you gain 2 life.
Whenever this creature or another creature you control enters, you gain 1 life.
Enchant creature you control
When enchanted creature dies, target player loses X life and you gain X life, where X is its power.
Whenever this creature or another Lizard you control enters, this creature perpetually gains battle cry.
Whenever this creature or another Lizard you control dies, target opponent loses 1 life and you gain 1 life.
Whenever another creature dies, tap this creature.
Defender (This creature can't attack.)
Whenever you gain life, put a +1/+1 counter on this creature.
, Sacrifice this creature: Target player loses X life, where X is this creature's power.
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
When this creature dies, it deals 1 damage to any target and you gain 1 life.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When this creature enters, another target creature you control gains lifelink until end of turn.
When this creature enters, target player draws a card and loses 1 life.
When this creature enters, each opponent loses 2 life and you gain 2 life.
When this creature dies, you draw a card and you lose 1 life.
Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature: Put a +1/+1 counter on this creature.
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.