360 results — page 2 of 20
Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Equipped creature gets +0/+3 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equipped creature has defender, flying, and first strike.
Equipped creature has flying.
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equipped creature has ": This creature deals 1 damage to any target."
Equipped creature gets +1/+1.
Equipped creature has deathtouch during your turn. Otherwise, it has reach.
Equipped creature gets +1/+1 and has vigilance and reach.
Equipped creature gets +1/+2 and has ": Destroy target Equipment."
Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.)
Equipped creature gets +2/+0 and has first strike.
First strike, haste
Equipped creature has first strike and haste.
Crew 1
Equipped creature gets +1/+0 and has first strike.
Equipped creature has ", : Tap target creature."
Equipped creature has flying and first strike.
Equipped creature gets +10/+10 and loses flying.