360 results — page 1 of 20
Prevent all combat damage that would be dealt this turn.
Cycling (, Discard this card: Draw a card.)
Prevent all combat damage that would be dealt to players this turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
, , Discard a card: Prevent all combat damage that would be dealt this turn.
Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage X target creatures would deal this turn.
Prevent all combat damage that would be dealt this turn by creatures without trample.
Prevent all combat damage that would be dealt by creatures other than target creature this turn.
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value.
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.