360 results — page 1 of 20
: Add .
Whenever you tap this creature for mana, it deals 1 damage to each opponent.
When this creature enters, draw a card.
: Add . When you spend this mana to cast a Dragon creature spell, you gain 2 life.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
When this creature enters, you get (two energy counters).
, Pay : Add one mana of any color.
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4.
Creatures you control with three or more +1/+1 counters on them have haste.
When this creature enters, add one mana of any color.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
: Add for each +1/+1 counter on this creature.
: Add . When you spend this mana to cast a Dragon creature spell, it enters with an additional +1/+1 counter on it and gains hexproof until your next turn. (It can't be the target of spells or abilities your opponents control.)
Reach
When this creature enters, each Forest and Treefolk card in your hand perpetually gains ": Add ."
Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, add .
Defender
: Add for each creature you control with defender.
Put a -1/-1 counter on this creature: Untap this creature.
Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter on it for each Dog and/or Wolf you control.
: Add one mana of any color.
At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on this creature.