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Cards similar to Veteran's Voice (18)

Krovikan Plague

Krovikan Plague

Enchantment — Aura

Enchant non-Wall creature you control
When Krovikan Plague enters, draw a card at the beginning of the next turn's upkeep.
Tap enchanted creature: Krovikan Plague deals 1 damage to any target. Put a -0/-1 counter on enchanted creature. Activate only if enchanted creature is untapped.

0.3 /10
$0.14
Natures Chosen

Nature's Chosen

Enchantment — Aura

Enchant creature you control
: Untap enchanted creature. Activate only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.

7.7 /10
$1.42
Earthlore

Earthlore

Enchantment — Aura

Enchant land you control
Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

0.4 /10
$0.08
Cradle of Safety

Cradle of Safety

Enchantment — Aura

Flash
Enchant creature you control
When Cradle of Safety enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+1.

4.9 /10
$0.03
Starlit Mantle

Starlit Mantle

Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
Enchant creature you control
When Starlit Mantle enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+1.

4.9 /10
$0.07
Craving of Yeenoghu

Craving of Yeenoghu

Enchantment — Aura

Enchant creature you control
Enchanted creature gets +3/+2, has haste, and attacks each combat if able.
: Return Craving of Yeenoghu from your graveyard to the battlefield attached to target creature you control. Craving of Yeenoghu perpetually gains "Enchanted creature gets -1/-1." Activate only as a sorcery.

10 /10
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Crown of Doom

Crown of Doom

Artifact

Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.
: Target player other than Crown of Doom's owner gains control of it. Activate only during your turn.

7.2 /10
$2.48
Due Diligence

Due Diligence

Enchantment — Aura

Enchant creature
When Due Diligence enters, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn.
Enchanted creature gets +2/+2 and has vigilance.

3.9 /10
$0.03
Goldfury Strider

Goldfury Strider

Artifact Creature — Golem (3/5)

Trample
Tap two untapped artifacts and/or creatures you control: Target creature gets +2/+0 until end of turn. Activate only as a sorcery.

2.5 /10
$0.01
Pemmins Aura

Pemmin's Aura

Enchantment — Aura

Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.

9 /10
$6.06
Tourachs Gate

Tourach's Gate

Enchantment — Aura

Enchant land you control
Sacrifice a Thrull: Put three time counters on Tourach's Gate.
At the beginning of your upkeep, remove a time counter from Tourach's Gate. If there are no time counters on Tourach's Gate, sacrifice it.
Tap enchanted land: Attacking creatures you control get +2/-1 until end of turn. Activate only if enchanted land is untapped.

0.7 /10
$0.69
Airtight Alibi

Airtight Alibi

Enchantment — Aura

Flash
Enchant creature
When Airtight Alibi enters, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected.
Enchanted creature gets +2/+2 and can't become suspected.

3.4 /10
$0.06
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

6.4 /10
$0.18
Become Brutes

Become Brutes

Sorcery

One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

4.3 /10
$0.10
Bronzehide Lion

Bronzehide Lion

Creature — Cat (3/3)

: Bronzehide Lion gains indestructible until end of turn.
When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.

7.7 /10
$0.28
Cartouche of Strength

Cartouche of Strength

Enchantment — Aura Cartouche

Enchant creature you control
When Cartouche of Strength enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.

7.2 /10
$0.09
Cartouche of Zeal

Cartouche of Zeal

Enchantment — Aura Cartouche

Enchant creature you control
When Cartouche of Zeal enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste. (It can attack and no matter when it came under your control.)

5.5 /10
$0.03
Dowsing Device  Geode Grotto

Dowsing Device // Geode Grotto

Artifact // Land — Cave

Whenever Dowsing Device or another artifact you control enters, up to one target creature you control gets +1/+0 and gains haste until end of turn. Then transform Dowsing Device if you control four or more artifacts.

Geode Grotto

(Transforms from Dowsing Device.)
: Add .
, : Until end of turn, target creature gains haste and gets +X/+0, where X is the number of artifacts you control. Activate only as a sorcery.

7.6 /10
$0.12

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