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Cards similar to Unnatural Predation (18)

Aloe Alchemist

Aloe Alchemist

Creature — Plant Warlock (3/2)

Trample
When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

4.2 /10
$0.09
Awaken the Bear

Awaken the Bear

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.2 /10
$0.09
Brute Strength

Brute Strength

Instant

Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

6.9 /10
$0.03
Bulls Strength

Bull's Strength

Instant

Target creature gets +2/+2 and gains trample until end of turn. Untap it.

5.1 /10
$0.02
Buzz Buggy

Buzz Buggy

Artifact — Contraption

Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn.

10 /10
$0.09
Collision  Colossus

Collision // Colossus

Instant // Instant

Collision deals 6 damage to target creature with flying.

Colossus

Target creature gets +4/+2 and gains trample until end of turn.

5.4 /10
$0.15
Colossal Might

Colossal Might

Instant

Target creature gets +4/+2 and gains trample until end of turn.

4.7 /10
$0.54
Confidence from Strength

Confidence from Strength

Sorcery

Target creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

1.7 /10
$0.17
Crash the Ramparts

Crash the Ramparts

Instant

Target creature gets +3/+3 and gains trample until end of turn.

2.9 /10
$0.03
Distemper of the Blood

Distemper of the Blood

Sorcery

Target creature gets +2/+2 and gains trample until end of turn.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.5 /10
$0.08
Engineered Might

Engineered Might

Sorcery

Choose one —
• Target creature gets +5/+5 and gains trample until end of turn.
• Creatures you control get +2/+2 and gain vigilance until end of turn.

2 /10
$0.03
Enlarge

Enlarge

Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

5.1 /10
$0.11
Enthusiastic Study

Enthusiastic Study

Instant

Target creature gets +3/+1 and gains trample until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

3.6 /10
$0.02
Fanatical Fever

Fanatical Fever

Instant

Target creature gets +3/+0 and gains trample until end of turn.

0.2 /10
$0.19
Fanatical Strength

Fanatical Strength

Instant

Target creature gets +3/+3 and gains trample until end of turn.

5.2 /10
$0.02
Fistful of Force

Fistful of Force

Instant

Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1.3 /10
$0.11
Fury Charm

Fury Charm

Instant

Choose one —
• Destroy target artifact.
• Target creature gets +1/+1 and gains trample until end of turn.
• Remove two time counters from target permanent or suspended card.

7.1 /10
$0.15
Garruk Unleashed

Garruk, Unleashed

Legendary Planeswalker — Garruk

+1: Up to one target creature gets +3/+3 and gains trample until end of turn.
-2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed.
-7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."

8 /10
$0.64

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