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Cards similar to Underworld Dreams (18)

Megrim

Megrim

Enchantment

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

9.1 /10
$0.63
Tourachs Chant

Tourach's Chant

Enchantment

At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay .
Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.

1.3 /10
$0.17
Desolation

Desolation

Enchantment

At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land of their choice. Desolation deals 2 damage to each player who sacrificed a Plains this way.

6 /10
$0.78
Cunning Rhetoric

Cunning Rhetoric

Enchantment

Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.

9.2 /10
$0.25
Protection Racket

Protection Racket

Enchantment

At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand.

8.2 /10
$4.75
Mind Slash

Mind Slash

Enchantment

, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate only as a sorcery.

5.7 /10
$0.55
Gravestorm

Gravestorm

Enchantment

At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.

5 /10
$5.10
Pelakka Predation  Pelakka Caverns

Pelakka Predation // Pelakka Caverns

Sorcery // Land

Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.

Pelakka Caverns

Pelakka Caverns enters tapped.
: Add .

6.6 /10
$0.08
Oppression

Oppression

Enchantment

Whenever a player casts a spell, that player discards a card.

8.8 /10
$5.81
Warped Devotion

Warped Devotion

Enchantment

Whenever a permanent is returned to a player's hand, that player discards a card.

2.8 /10
$0.20
Withering Wisps

Withering Wisps

Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.
: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.

3.6 /10
$0.33
Parallax Nexus

Parallax Nexus

Enchantment

Fading 5 (This enchantment enters with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate only as a sorcery.
When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus.

1.3 /10
$0.40
Liability

Liability

Enchantment

Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life.

2.9 /10
$0.74
Cabal Shrine

Cabal Shrine

Enchantment

Whenever a player casts a spell, that player discards X cards, where X is the number of cards in all graveyards with the same name as that spell.

0.2 /10
$0.42
Faith of the Devoted

Faith of the Devoted

Enchantment

Whenever you cycle or discard a card, you may pay . If you do, each opponent loses 2 life and you gain 2 life.

7.8 /10
$0.12
Sanguine Brushstroke

Sanguine Brushstroke

Enchantment

When Sanguine Brushstroke enters, create a Blood token and conjure a card named Blood Artist onto the battlefield.
Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.

0 /10
--
Farewell to Arms

Farewell to Arms

Enchantment

As Farewell to Arms enters, choose a hand attached to an opponent's arm.
When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)

10 /10
$0.14
Tainted Remedy

Tainted Remedy

Enchantment

If an opponent would gain life, that player loses that much life instead.

7.8 /10
$4.53

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