Creature — Human Soldier (1/3)
Creatures entering don't cause abilities to trigger.
Creature — Thrull (1/2)
Flash
Flying
Artifacts and creatures entering don't cause abilities to trigger.
Creature — Faerie (1/2)
Flying, lifelink
Creatures entering or dying don't cause abilities to trigger.
Creature — Hippogriff (2/1)
Flash
Flying
Creatures entering don't cause abilities to trigger.
Creature — Elemental (5/7)
Reach (This creature can block creatures with flying.)
You may play lands from your graveyard.
If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature — Phyrexian Praetor (4/7)
Vigilance
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Permanents entering don't cause abilities of permanents your opponents control to trigger.
Creature — Fish Horror (2/3)
Flash
Ward
Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
Legendary Enchantment — Background
Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."
Legendary Creature — Avatar Wizard (4/5)
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature — Human Wizard (2/1)
If a Wizard entering under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Enchantment
Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Artifact
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Creature — Spirit Cleric (1/3)
Flying
Whenever a permanent entering causes a triggered ability to trigger, counter that ability unless its controller pays .
Legendary Creature — Time Lord Rogue (4/3)
Myriad
The "legend rule" doesn't apply to creature tokens you control.
Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.
Enchantment // Instant — Adventure
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Vantress Visions
Copy target activated or triggered ability you control. You may choose new targets for the copy.
Legendary Creature — Human Warrior (1/5)
Haste
, : Target creature you control fights another target creature. This ability costs less to activate if it targets two creatures you control.
If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Enchantment Creature — Snake Druid (2/2)
Other enchantment creatures you control get +1/+1.
, : Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Legendary Creature — Elemental Horror (3/5)
Deathtouch, lifelink
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
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