Land
New Benalia enters tapped.
When New Benalia enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add .
Land
Temple of Silence enters tapped.
When Temple of Silence enters, scry 1.
: Add or .
Land
Temple of Triumph enters tapped.
When Temple of Triumph enters, scry 1.
: Add or .
Land
Temple of Mystery enters tapped.
When Temple of Mystery enters, scry 1.
: Add or .
Land
Temple of Abandon enters tapped.
When Temple of Abandon enters, scry 1.
: Add or .
Land
Temple of Deceit enters tapped.
When Temple of Deceit enters, scry 1.
: Add or .
Land
Temple of Enlightenment enters tapped.
When Temple of Enlightenment enters, scry 1.
: Add or .
Land
Temple of Plenty enters tapped.
When Temple of Plenty enters, scry 1.
: Add or .
Land
Temple of Epiphany enters tapped.
When Temple of Epiphany enters, scry 1.
: Add or .
Land
Temple of Malady enters tapped.
When Temple of Malady enters, scry 1.
: Add or .
Land
Path of Ancestry enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Castle Vantress enters tapped unless you control an Island.
: Add .
, : Scry 2.
Land
Surtland Frostpyre enters tapped.
: Add .
, , Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery.
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