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Cards similar to Slaying Mantis (18)

Knife and Death

Knife and Death

Sorcery

Just a second (As long as this spell is on the stack, players can't move permanents.)
One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.

0.1 /10
$0.07
Chainweb Aracnir

Chainweb Aracnir

Creature — Spider (1/2)

Reach
When Chainweb Aracnir enters, it deals damage equal to its power to target creature with flying an opponent controls.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Chainweb Aracnir escapes with three +1/+1 counters on it.

7.5 /10
$0.12
Crack in Time

Crack in Time

Enchantment

Vanishing 3 (This enchantment enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Crack in Time enters and at the beginning of your first main phase, exile target creature an opponent controls until Crack in Time leaves the battlefield.

6 /10
$0.08
Invasion of Alara  Awaken the Maelstrom

Invasion of Alara // Awaken the Maelstrom

Battle — Siege // Sorcery

When Invasion of Alara enters, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order.

Awaken the Maelstrom

Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.

7 /10
$0.19
Mawloc

Mawloc

Creature — Tyranid (2/2)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Terror from the Deep — When Mawloc enters, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.

8.2 /10
$4.14
Ol Buzzbark

Ol' Buzzbark

Legendary Creature — Goblin Warrior (3/3)

When Ol' Buzzbark enters, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.

10 /10
$0.38
Rhoda Geist Avenger

Rhoda, Geist Avenger

Legendary Creature — Human Soldier (3/3)

Partner with Timin, Youthful Geist (When this creature enters, target player may put Timin into their hand from their library, then shuffle.)
Vigilance
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, put a +1/+1 counter on Rhoda, Geist Avenger.

7.3 /10
$0.41
Arcbound Condor

Arcbound Condor

Artifact Creature — Bird (0/0)

Flying
Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Whenever another artifact you control enters, target creature an opponent controls gets -1/-1 until end of turn.

6.1 /10
$0.07
Berg Strider

Berg Strider

Snow Creature — Giant Wizard (4/4)

When Berg Strider enters, tap target artifact or creature an opponent controls. If was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ( is mana from a snow source.)

5.2 /10
$0.06
Blitz Leech

Blitz Leech

Creature — Leech (5/2)

Flash
When Blitz Leech enters, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.

1.7 /10
$0.02
Blood Spatter Analysis

Blood Spatter Analysis

Enchantment

When Blood Spatter Analysis enters, it deals 3 damage to target creature an opponent controls.
Whenever one or more creatures die, mill a card and put a bloodstain counter on Blood Spatter Analysis. Then sacrifice it if it has five or more bloodstain counters on it. When you do, return target creature card from your graveyard to your hand.

3.4 /10
$0.07
Brutal Cathar  Moonrage Brute

Brutal Cathar // Moonrage Brute

Creature — Human Soldier Werewolf // Creature — Werewolf (2/2)

When this creature enters or transforms into Brutal Cathar, exile target creature an opponent controls until this creature leaves the battlefield.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Moonrage Brute

First strike
Ward—Pay 3 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5.3 /10
$0.49
Case of the Burning Masks

Case of the Burning Masks

Enchantment — Case

When this Case enters, it deals 3 damage to target creature an opponent controls.
To solve — Three or more sources you controlled dealt damage this turn. (If unsolved, solve at the beginning of your end step.)
Solved — Sacrifice this Case: Exile the top three cards of your library. Choose one of them. You may play that card this turn.

1.9 /10
$0.03
Cavalier of Night

Cavalier of Night

Creature — Elemental Knight (4/5)

Lifelink
When Cavalier of Night enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.

8.5 /10
$4.17
Cemetery Desecrator

Cemetery Desecrator

Creature — Zombie (4/4)

Menace
When Cemetery Desecrator enters or dies, exile another card from a graveyard. When you do, choose one —
• Remove X counters from target permanent, where X is the mana value of the exiled card.
• Target creature an opponent controls gets -X/-X until end of turn, where X is the mana value of the exiled card.

5.1 /10
$0.21
Coveted Jewel

Coveted Jewel

Artifact

When Coveted Jewel enters, draw three cards.
: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.

9.5 /10
$0.32
owyn Fearless Knight

Éowyn, Fearless Knight

Legendary Creature — Human Knight (3/4)

Haste
When Éowyn, Fearless Knight enters, exile target creature an opponent controls with greater power. Legendary creatures you control gain protection from each of that creature's colors until end of turn.

9 /10
$0.78
Favored Enemy

Favored Enemy

Enchantment

As Favored Enemy enters, note the most prevalent creature type in an opponent's library.
When Favored Enemy enters, target creature you control fights up to one target creature you don't control.
Whenever a creature an opponent controls of the noted type dies, put a +1/+1 counter on target creature you control.

10 /10
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