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Cards similar to Sky-Blessed Samurai (18)

Emerias Call  Emeria Shattered Skyclave

Emeria's Call // Emeria, Shattered Skyclave

Sorcery // Land

Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.

Emeria, Shattered Skyclave

As Emeria, Shattered Skyclave enters, you may pay 3 life. If you don't, it enters tapped.
: Add .

9.2 /10
$2.16
Valiant Changeling

Valiant Changeling

Creature — Shapeshifter (3/3)

This spell costs less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than .
Changeling (This card is every creature type.)
Double strike

6.9 /10
$0.07
Bloodsoaked Insight  Sanguine Morass

Bloodsoaked Insight // Sanguine Morass

Sorcery // Land

This spell costs less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.

Sanguine Morass

Sanguine Morass enters tapped.
: Add or .

8 /10
$0.21
Ojer Taq Deepest Foundation  Temple of Civilization

Ojer Taq, Deepest Foundation // Temple of Civilization

Legendary Creature — God // Land (6/6)

Vigilance
If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.
When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of Civilization

(Transforms from Ojer Taq, Deepest Foundation.)
: Add .
, : Transform Temple of Civilization. Activate only if you attacked with three or more creatures this turn and only as a sorcery.

9.6 /10
~$27
Sublime Exhalation

Sublime Exhalation

Sorcery

Undaunted (This spell costs less to cast for each opponent.)
Destroy all creatures.

6 /10
$0.25
Enduring Ideal

Enduring Ideal

Sorcery

Search your library for an enchantment card, put it onto the battlefield, then shuffle.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

4.5 /10
$2.87
Seraph of the Masses

Seraph of the Masses

Creature — Angel (0/0)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying
Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

6.1 /10
$0.11
Giada Font of Hope

Giada, Font of Hope

Legendary Creature — Angel (2/2)

Flying, vigilance
Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.
: Add . Spend this mana only to cast an Angel spell.

9.4 /10
$3.32
Angelic Arbiter

Angelic Arbiter

Creature — Angel (5/6)

Flying
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.

8.5 /10
$1.65
Thousand Moons Smithy  Barracks of the Thousand

Thousand Moons Smithy // Barracks of the Thousand

Legendary Artifact // Legendary Artifact Land

When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.

Barracks of the Thousand

(Transforms from Thousand Moons Smithy.)
: Add .
Whenever you cast an artifact or creature spell using mana produced by Barracks of the Thousand, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."

9.2 /10
$1.02
Sephara Skys Blade

Sephara, Sky's Blade

Legendary Creature — Angel (7/7)

You may pay and tap four untapped creatures you control with flying rather than pay this spell's mana cost.
Flying, lifelink
Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

9.6 /10
$3.09
Chancellor of the Annex

Chancellor of the Annex

Creature — Phyrexian Angel (5/6)

You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays .
Flying
Whenever an opponent casts a spell, counter it unless that player pays .

6.8 /10
$2.27
Fabrication Foundry

Fabrication Foundry

Artifact

: Add . Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
, , Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

6.5 /10
$0.12
Silent Sentinel

Silent Sentinel

Creature — Archon (4/6)

Flying
Whenever Silent Sentinel attacks, you may return target enchantment card from your graveyard to the battlefield.

5.4 /10
$0.19
Soul of Migration

Soul of Migration

Creature — Elemental (2/4)

Flying
When Soul of Migration enters, create two 1/1 white Bird creature tokens with flying.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

3.5 /10
$0.03
Herald of Eternal Dawn

Herald of Eternal Dawn

Creature — Angel (6/6)

Flash (You may cast this spell any time you could cast an instant.)
Flying
You can't lose the game and your opponents can't win the game.

3.6 /10
$5.56
Approach of the Second Sun

Approach of the Second Sun

Sorcery

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

9.7 /10
$4.72
Akroma Vision of Ixidor

Akroma, Vision of Ixidor

Legendary Creature — Angel (6/6)

Flying, first strike, vigilance, trample
At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner.
Partner

8.7 /10
$6.23

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