Sorcery
Kicker (You may pay an additional as you cast this spell.)
Draw two cards. If this spell was kicked, draw three cards instead.
Sorcery
Draw two cards. If you control a Jace planeswalker, draw three cards instead.
Instant
Draw two cards.
Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
Sorcery — Lesson
If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
Instant
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
Instant
Roll a d20.
1—9 | Draw two cards.
10—19 | Scry 2, then draw two cards.
20 | Scry 3, then draw three cards.
Creature — Zombie Wizard (2/1)
If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.
Legendary Creature — Satyr (2/2)
Haste
Other Satyrs you control get +1/+1 and have haste.
Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
Enchantment — Room // Enchantment — Room
When you unlock this door, tap up to one target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Drowned Diner
When you unlock this door, draw three cards, then discard a card.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Legendary Artifact
If you would draw a card while you have no cards in hand, draw two cards instead.
If you would gain life while you have 5 or less life, you gain twice that much life instead.
: Add one mana of any color.
Legendary Planeswalker — Ral
Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit.
+1: Create a 1/1 blue and red Otter creature token with prowess.
-3: Draw three cards, then discard two cards.
-10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
Legendary Planeswalker — Rowan // Legendary Planeswalker — W
Instant and sorcery spells you cast cost less to cast.
+1: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead.
-4: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy."
Will, Scholar of Frost
Instant and sorcery spells you cast cost less to cast.
+1: Up to one target creature has base power and toughness 0/2 until your next turn.
-3: Draw two cards.
-7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.
Legendary Planeswalker — Tezzeret
+1: Create a 1/1 colorless Thopter artifact creature token with flying.
0: Draw a card. If you control three or more artifacts, draw two cards instead.
-9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
Creature — Ogre Cleric (3/6)
, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
Legendary Artifact
If you would gain life, you gain twice that much life instead.
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
Artifact — Equipment
Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip . This ability costs less to activate if you have one or fewer cards in hand.
Sorcery
As an additional cost to cast this spell, sacrifice two creatures.
Draw three cards.
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