Creature — Beast (4/4)
Landfall — Whenever a land you control enters, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Wurm (4/2)
Landfall — Whenever a land you control enters, Belligerent Whiptail gains first strike until end of turn.
Creature — Wurm Horror (5/4)
Landfall — Whenever a land you control enters, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature — Griffin (1/1)
Landfall — Whenever a land you control enters, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.
Creature — Griffin (2/2)
Landfall — Whenever a land you control enters, Fledgling Griffin gains flying until end of turn.
Creature — Elemental Beast (4/4)
Landfall — Whenever a land you control enters, Geyser Glider gains flying until end of turn.
Enchantment
Landfall — Whenever a land you control enters, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.
Creature — Plant (2/3)
Landfall — Whenever a land you control enters, Snapping Creeper gains vigilance until end of turn.
Legendary Creature — Human Ranger (4/4)
Landfall — Whenever a land you control enters, target creature gets +1/+1 until end of turn. Then if that creature has power 4 or greater, it gains first strike until end of turn.
Creature — Surrakar (2/1)
Landfall — Whenever a land you control enters, Surrakar Marauder gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature — Kraken (7/7)
Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn.
Landfall — Whenever a land you control enters, target creature an opponent controls attacks during its controller's next combat phase if able.
Legendary Planeswalker — Nissa
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa of Shadowed Boughs.
+1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land.
-5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
Artifact — Equipment
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Creature — Elemental Dog (0/1)
Landfall — Whenever a land you control enters, Akoum Hellhound gets +2/+2 until end of turn.
Creature — Elemental (1/1)
Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land you control enters, Brushfire Elemental gets +2/+2 until end of turn.
Creature — Turtle (1/4)
Shroud (This creature can't be the target of spells or abilities.)
Landfall — Whenever a land you control enters, you may switch Calcite Snapper's power and toughness until end of turn.
Creature — Beast (4/3)
Landfall — Whenever a land you control enters, Canopy Baloth gets +2/+2 until end of turn.
Creature — Mouse (1/2)
Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
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