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Cards similar to Pip-Boy 3000 (18)

Prying Blade

Prying Blade

Artifact — Equipment

Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.4 /10
$0.12
Treasure Map  Treasure Cove

Treasure Map // Treasure Cove

Artifact // Land

, : Scry 1. Put a landmark counter on Treasure Map. Then if there are three or more landmark counters on it, remove those counters, transform Treasure Map, and create three Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")

Treasure Cove

(Transforms from Treasure Map.)
: Add .
, Sacrifice a Treasure: Draw a card.

9.3 /10
$0.39
PickaBeeble

Pick-a-Beeble

Artifact — Attraction

Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize!
Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.

0.1 /10
$0.09
Goldvein Pick

Goldvein Pick

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)

9.2 /10
$0.14
Gilded Pinions

Gilded Pinions

Artifact — Equipment

When Gilded Pinions enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equipped creature has flying.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.2 /10
$0.03
Gold Pan

Gold Pan

Artifact — Equipment

When Gold Pan enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

5.4 /10
$0.03
Cement Shoes

Cement Shoes

Artifact — Equipment

Equipped creature gets +3/+3 and has "At the beginning of your end step, tap this creature."
Equipped creature doesn't untap during its controller's untap step.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.3 /10
$0.03
Zephyr Boots

Zephyr Boots

Artifact — Equipment

Equipped creature has flying.
Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

8.5 /10
$0.23
Stitchers Graft

Stitcher's Graft

Artifact — Equipment

Equipped creature gets +3/+3.
Whenever equipped creature attacks, it doesn't untap during its controller's next untap step.
Whenever Stitcher's Graft becomes unattached from a permanent, sacrifice that permanent.
Equip

2.7 /10
$0.22
Shard of Broken Glass

Shard of Broken Glass

Artifact — Equipment

Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may mill two cards.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

3.3 /10
$0.03
Paradise Mantle

Paradise Mantle

Artifact — Equipment

Equipped creature has ": Add one mana of any color."
Equip

9.2 /10
$7.85
Fishing Pole

Fishing Pole

Artifact — Equipment

Equipped creature has ", , Tap Fishing Pole: Put a bait counter on Fishing Pole."
Whenever equipped creature becomes untapped, remove a bait counter from this Equipment. If you do, create a 1/1 blue Fish creature token.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

1.1 /10
$0.12
Hedron Blade

Hedron Blade

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)

2.5 /10
$0.08
BarrowBlade

Barrow-Blade

Artifact — Equipment

Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

7.4 /10
$0.07
Hot Soup

Hot Soup

Artifact — Equipment

Equipped creature can't be blocked.
Whenever equipped creature is dealt damage, destroy it.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.9 /10
$0.26
Blazing Torch

Blazing Torch

Artifact — Equipment

Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has ", Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)

2.6 /10
$0.06
Thinking Cap

Thinking Cap

Artifact — Equipment

Equipped creature gets +1/+2.
Equip Detective
Equip (: Attach to target creature you control. Equip only as a sorcery.)

2.9 /10
$0.03
Ceremonial Knife

Ceremonial Knife

Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)

6.4 /10
$0.05

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