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Cards similar to Mogg Assassin (18)

Game of Chaos

Game of Chaos

Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

7.2 /10
$6.89
Fiery Gambit

Fiery Gambit

Sorcery

Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control.

7.8 /10
$1.88
Karplusan Minotaur

Karplusan Minotaur

Creature — Minotaur Warrior (3/3)

Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you win a coin flip, Karplusan Minotaur deals 1 damage to any target.
Whenever you lose a coin flip, Karplusan Minotaur deals 1 damage to any target of an opponent's choice.

7 /10
$2.16
Tavern Scoundrel

Tavern Scoundrel

Creature — Human Rogue (1/3)

Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
, , Sacrifice another permanent: Flip a coin.

8.5 /10
$0.08
Planar Chaos

Planar Chaos

Enchantment

At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice Planar Chaos.
Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.

7.9 /10
$1.45
Puppets Verdict

Puppet's Verdict

Instant

Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater.

5.8 /10
$4.11
Ral Monsoon Mage  Ral Leyline Prodigy

Ral, Monsoon Mage // Ral, Leyline Prodigy

Legendary Creature — Human Wizard // Legendary Planeswalker (1/3)

Instant and sorcery spells you cast cost less to cast.
Whenever you cast an instant or sorcery spell during your turn, flip a coin. If you lose the flip, Ral, Monsoon Mage deals 1 damage to you. If you win the flip, you may exile Ral. If you do, return him to the battlefield transformed under his owner's control.

Ral, Leyline Prodigy

Ral, Leyline Prodigy enters with an additional loyalty counter on him for each instant and sorcery spell you've cast this turn.
+1: Until your next turn, instant and sorcery spells you cast cost less to cast.
-2: Ral deals 2 damage divided as you choose among one or two targets. Draw a card if you control a blue permanent other than Ral.
-8: Exile the top eight cards of your library. You may cast insta

7.2 /10
$6.34
Dumb Ass

Dumb Ass

Creature — Donkey Barbarian (4/2)

At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.

10 /10
$0.23
Krark the Thumbless

Krark, the Thumbless

Legendary Creature — Goblin Wizard (2/2)

Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.
Partner (You can have two commanders if both have partner.)

9.1 /10
$0.60
Seize the Spotlight

Seize the Spotlight

Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

9.3 /10
$3.20
Goblin Archaeologist

Goblin Archaeologist

Creature — Goblin Artificer (1/2)

, : Flip a coin. If you win the flip, destroy target artifact and untap Goblin Archaeologist. If you lose the flip, sacrifice Goblin Archaeologist.

6.9 /10
$0.33
Goblin Bomb

Goblin Bomb

Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.
Remove five fuse counters from Goblin Bomb and sacrifice it: It deals 20 damage to target player or planeswalker.

5.7 /10
~$12
Flick a Coin

Flick a Coin

Instant

Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Draw a card.

8.6 /10
$0.07
Chaotic Goo

Chaotic Goo

Creature — Ooze (0/0)

Chaotic Goo enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.

5.1 /10
$2.07
Impulsive Maneuvers

Impulsive Maneuvers

Enchantment

Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.

6.7 /10
$3.75
Molten Birth

Molten Birth

Sorcery

Create two 1/1 red Elemental creature tokens, then flip a coin. If you win the flip, return Molten Birth to its owner's hand.

6.8 /10
$0.12
Goblin Bangchuckers

Goblin Bangchuckers

Creature — Goblin Warrior (2/2)

: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself.

4.6 /10
$0.14
Viashino Sandswimmer

Viashino Sandswimmer

Creature — Lizard (3/2)

: Flip a coin. If you win the flip, return Viashino Sandswimmer to its owner's hand. If you lose the flip, sacrifice Viashino Sandswimmer.

2.8 /10
$0.48

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