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Cards similar to Messenger Falcons (18)

Cloudkin Seer

Cloudkin Seer

Creature — Elemental Wizard (2/1)

Flying
When Cloudkin Seer enters, draw a card.

7.6 /10
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Gryff Vanguard

Gryff Vanguard

Creature — Human Knight (3/2)

Flying
When Gryff Vanguard enters, draw a card.

1.6 /10
$0.28
Muse Drake

Muse Drake

Creature — Drake (1/3)

Flying
When Muse Drake enters, draw a card.

3 /10
$0.03
Skyscanner

Skyscanner

Artifact Creature — Thopter (1/1)

Flying
When Skyscanner enters, draw a card.

8.6 /10
$0.07
Tome Raider

Tome Raider

Creature — Faerie (1/1)

Flying
When Tome Raider enters, draw a card.

5.4 /10
$0.06
Aberrant

Aberrant

Creature — Tyranid Mutant (0/0)

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.

8.5 /10
$0.44
Abundant Growth

Abundant Growth

Enchantment — Aura

Enchant land
When Abundant Growth enters, draw a card.
Enchanted land has ": Add one mana of any color."

9.1 /10
$0.21
Academy Elite

Academy Elite

Creature — Human Wizard (0/0)

Academy Elite enters with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.
, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

3.7 /10
$0.28
Aerial Extortionist

Aerial Extortionist

Creature — Bird Soldier (4/3)

Flying
Whenever Aerial Extortionist enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.

9 /10
$0.50
Aesi Tyrant of Gyre Strait

Aesi, Tyrant of Gyre Strait

Legendary Creature — Serpent (5/5)

You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, you may draw a card.

9.6 /10
$7.00
Aether Channeler

Aether Channeler

Creature — Human Wizard (2/1)

When Aether Channeler enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.

9.4 /10
$0.20
Agents Toolkit

Agent's Toolkit

Artifact — Clue

Agent's Toolkit enters with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever a creature you control enters, you may move a counter from Agent's Toolkit onto that creature.
, Sacrifice Agent's Toolkit: Draw a card.

7.4 /10
$1.38
Alchemists Vial

Alchemist's Vial

Artifact

When Alchemist's Vial enters, draw a card.
, , Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.

6.4 /10
$0.06
Alquist Proft Master Sleuth

Alquist Proft, Master Sleuth

Legendary Creature — Human Detective (3/3)

Vigilance
When Alquist Proft, Master Sleuth enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
, , Sacrifice a Clue: You draw X cards and gain X life.

6.1 /10
$0.33
Angelic Gift

Angelic Gift

Enchantment — Aura

Enchant creature
When Angelic Gift enters, draw a card.
Enchanted creature has flying.

9 /10
$0.10
Angelic SellSword

Angelic Sell-Sword

Creature — Angel Mercenary (4/4)

Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.

6.4 /10
$0.18
Antique Collector

Antique Collector

Creature — Human Rogue (2/2)

Antique Collector can't be blocked by creatures with power 2 or less.
When Antique Collector enters, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate." (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")

10 /10
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Arbiter of Woe

Arbiter of Woe

Creature — Demon (5/4)

As an additional cost to cast this spell, sacrifice a creature.
Flying
When this creature enters, each opponent discards a card and loses 2 life. You draw a card and gain 2 life.

1.5 /10
$0.17

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