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Cards similar to Lim-Dûl's High Guard (18)

Sanguine Guard

Sanguine Guard

Creature — Phyrexian Zombie Knight (2/2)

First strike
: Regenerate Sanguine Guard.

1.2 /10
$0.35
Degavolver

Degavolver

Creature — Volver (1/1)

Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Degavolver was kicked with its kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."
If Degavolver was kicked with its kicker, it enters with a +1/+1 counter on it and with first strike.

0.3 /10
$0.33
Fallaji Vanguard

Fallaji Vanguard

Creature — Human Soldier (2/3)

First strike
Whenever Fallaji Vanguard or another creature you control enters, target creature gets +2/+0 until end of turn.

4.3 /10
$0.03
Highland Berserker

Highland Berserker

Creature — Human Berserker Ally (2/1)

Whenever Highland Berserker or another Ally you control enters, you may have Ally creatures you control gain first strike until end of turn.

3.8 /10
$0.06
Monoxa Midway Manager

Monoxa, Midway Manager

Legendary Creature — Vampire Employee (3/3)

Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.
: Roll a six-sided die.

5.6 /10
$0.17
Nekrataal

Nekrataal

Creature — Human Assassin (2/1)

First strike
When Nekrataal enters, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

7.1 /10
$0.18
Rakdos Ringleader

Rakdos Ringleader

Creature — Skeleton Warrior (3/1)

First strike
Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random.
: Regenerate Rakdos Ringleader.

2.2 /10
$0.14
Ranger enVec

Ranger en-Vec

Creature — Human Soldier Archer Ranger (2/2)

First strike
: Regenerate Ranger en-Vec.

1.5 /10
$0.17
Rowans Battleguard

Rowan's Battleguard

Creature — Human Knight (3/3)

First strike
As long as you control a Rowan planeswalker, Rowan's Battleguard gets +3/+0.

0.7 /10
$0.09
Slicer Hired Muscle  Slicer HighSpeed Antagonist

Slicer, Hired Muscle // Slicer, High-Speed Antagonist

Legendary Artifact Creature — Robot // Legendary Artifact — (3/4)

More Than Meets the Eye (You may cast this card converted for .)
Double strike, haste
At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it.

Slicer, High-Speed Antagonist

Living metal (During your turn, this Vehicle is also a creature.)
First strike, haste
Whenever Slicer deals combat damage to a player, convert it at end of combat.

8.8 /10
~$26
Tribal Golem

Tribal Golem

Artifact Creature — Golem (4/4)

Tribal Golem has trample as long as you control a Beast, haste as long as you control a Goblin, first strike as long as you control a Soldier, flying as long as you control a Wizard, and ": Regenerate Tribal Golem" as long as you control a Zombie.

0.1 /10
$0.34
Tsabo Tavoc

Tsabo Tavoc

Legendary Creature — Phyrexian Horror (7/4)

First strike, protection from legendary creatures
, : Destroy target legendary creature. It can't be regenerated.

3.2 /10
$1.10
Veteran Guardmouse

Veteran Guardmouse

Creature — Mouse Soldier (3/4)

Valiant — Whenever Veteran Guardmouse becomes the target of a spell or ability you control for the first time each turn, it gets +1/+0 and gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

4.9 /10
$0.03
Aardwolfs Advantage

Aardwolf's Advantage

Sorcery

Creatures you control get +2/+0 and gain alpha strike until end of turn. (A creature with alpha strike has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.)

0.1 /10
$0.02
Abandon Reason

Abandon Reason

Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

5.1 /10
$0.12
Abattoir Ghoul

Abattoir Ghoul

Creature — Zombie (3/2)

First strike
Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness.

3.5 /10
$0.09
Aces Baseball Bat

Ace's Baseball Bat

Legendary Artifact — Equipment

Equipped creature gets +3/+0.
As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.
Equip legendary creature
Equip

5.6 /10
$0.09
Advance Scout

Advance Scout

Creature — Human Soldier Scout (1/1)

First strike
: Target creature gains first strike until end of turn.

1.9 /10
$0.13

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